PriMera Scientific Engineering (ISSN: 2834-2550)

Review Article

Volume 6 Issue 3

Eat Me Up

Siqi Hu and Xinyang Yu*

February 28, 2025

Abstract

In order to achieve the goals of sustainable development [1], especially "Life Below the Water", we have developed an innovative study exploring how to raise public awareness of Ocean Plastic Pollution by using Virtual Reality (VR).And we developed a VR project for the CAVE2 ™Virtual Environment [2]. By utilizing the interactive experience with VR technology, our main goal is to show the public the huge damage of plastic pollution on whales and the ocean ecosystem. The reason why we designed this game was to allow players to experience the serious consequences of plastic pollution in person and to show some positive changes after successfully cleaning up the ocean. Our Virtual Reality experience emphasizes a practical solution by using "Aspergillus tubingensis" [3], a plastic-degrading fungus. After playing the game, players not only realize a deep understanding of the bad influence of plastic pollution in the ocean but also see the effectiveness of our solutions for reducing plastics. So that we can pay more attention to Sustainable Development Goals.

Keywords: Microplastics; Marine Debris; Biodegradable Plastics; Fungus; Whale

References

  1. The Global Goals. (n.d.). Goal 14: Life Below Water. https://www.globalgoals.org/goals/14-life-below-water/
  2. Febretti A., et al. CAVE2: a hybrid reality environment for immersive simulation and information analysis. In The Engineering Reality of Virtual Reality. SPIE 8649 (2013): 9-20.
  3. Synergia Foundation. Plastic eating fungus (2017). https://www.synergiafoundation.org/insights/analyses-assessments/plastic-eating-fungus
  4. Ritchie H, Samborska V and Roser M. Plastic Pollution. Our World in Data (2023). https://ourworldindata.org/plastic-pollution
  5. Barras Colin. “Oceans Swallowed 13 Million Tonnes of Plastic in 2010.” New Scientist, New Scientist 2015. www.newscientist.com/article/dn26958-oceans-swal-lowed-13-million-tonnes-of-plastic-in-2010/.
  6. Ocean Conservancy. Trash Free Seas (2023). https://oceanconservancy.org/trash-free-seas/
  7. Qiongtong. Marine debris degrades slowly, the miracle of diatoms (2023). https://baijiahao.baidu.com/s?id=1779605080055566087&wfr=spider&fo r=pc
  8. VK Nadumane and B Gajaraj. Aspergillus Applications in Cancer Research (2016). https://www.sciencedirect.com/topics/biochemistry-genet-ics-and-molecular-biology/aspergillus-tubingensis
  9. Tsoupikova D and Nyhoff J. Investigating Experimental Design+ Theater+ Coding Methodology to Teach Virtual Reality Design: A Case Study: Investigating Experimental Design+ Theater+ Coding Methodology. In ACM SIGGRAPH 2022 Educator's Forum (2022): 1-2.

Video resources

  1. Captain Cole. Tangled Mother Humpback Whale Needs Help [Video]. YouTube (2017). https://www.youtube.com/watch?v=kkNdxJvrvUg&t=85s]
  2. WasteLess. (Year, Month Day of the video post). Sea Change - The Story of Microplastic (English) [Video]. YouTube. [https://www.youtube.com/watch?v=k3Uc77VQFwU&t=51s]
  3. Raajje MV. Whale shark rescue by fun azul fleet safari divers [Video]. YouTube (2023). [https://www.youtube.com/watch?v=qqoJy8ZuDzQ&t=31s]

Sound Effects resources

  1. Sound Effects Reference Jianying Pro [Software]. [1.2.1][ShenZhenShi,Lian Meng Technology Co., Ltd] (2019). [https://www.capcut.cn/mobile_portal]
  2. Captain Cole. Tangled Mother Humpback Whale Needs Help [Video]. YouTube (2017). [https://www.youtube.com/watch?v=kkNdxJvrvUg&t=85s]

Modeling resources

  1. Resurrection Design Studio. (n.d.). Underwater Cubemap I [3D model]. Unity Asset Store. [https://assetstore.unity.com/packages/2d/textures-materials/sky/underwater-cubemap-i-89767]
  2. Avionx. (n.d.). World Materials Free [Digital asset]. Unity Asset Store. [https://assetstore.unity.com/packages/2d/textures-materi-als/world-materials-free-150182]
  3. Perig. (n.d.). Grass [3D model]. Adobe Stock. Retrieved from [https://stock.adobe.com/]
  4. Substance Source. (n.d.). Fresh mowed hybrid grass [3D material]. Adobe Stock. [https://stock.adobe.com/]
  5. TurboSquid. (n.d.). Water puddle 1 [3D model]. Adobe Stock. [https://stock.adobe.com/]
  6. Emmanuel Henri. (2021). Unity 3D Essential Training [Online course]. LinkedIn.com. [https://www.linkedin.com/learning/unity-3d-2021-essen-tial-training/visualize-a-house-project-with-unity-2021?u=4 3607124]
  7. Garrick Chow. (2020). Learning Audacity[Online course]. LinkedIn.com. [https://www.linkedin.com/learning/learning-audacity-2]